单项选择题
A.SetRenderState(D3DRS_ALPHATESTENABLE,TRUE);B.SetRenderState(D3DRS_MULTISAMPLEANTIALIAS,TRUE);C.SetRenderState(D3DRS_ZENABLE,TRUE);D.SetRenderState(D3DRS_FOGENABLE,TRUE);
A.Flat模式B.Gouraud模式C.Phong模式D.所有模式都是
A.SetRenderState(D3DRS_FILLMODE,D3DFILL_POINT);B.SetRenderState(D3DRS_FILLMODE,D3DFILL_WIREFRAME);C.SetRenderState(D3DRS_FILLMODE,D3DFILL_SOLID);D.SetRenderState(D3DRS_FILLMODE,D3DFILL_FORCE_DWORD);