问答题
请完成下列Java程序。程序的功能是利用迭代法求一个数的平方根(求平方根的迭代公式为: Xn+1=1/2(Xn+a/Xn))。 注意:请勿改动main()主方法和其他已有的语句内容,仅在下划线处填入适当的语句。 源程序代码文件清单如下: public class PingFangGen public static void main(String args[ ]) System.out.println(Math.sqrt(2.0)); static double sqrt(______) double x=1.0; do ______; while(Math.abs(x*x-a)/a>1e-6); return x;
【参考答案】
double a x=(x+a/x)
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下面是一个Applet程序,实现实心或者空心矩形的绘制。要求鼠标在Applet窗口中拖动实现矩形的绘制,可以选择填充或者空心,按钮用来清空窗口中的图像。请改正程序中的错误(有下划线的语句),使程序能输出正确的结果。 注意:不改动程序的结构,不得增行或删行。 源程序代码文件清单如下: import java.awt.*; import java.applet.*; * <applet code= ex16_3.class width=800 height=400> < applet> * public class ex16_3 extends Applet private Button btnClear; private CheckboxGroup cbg; private Checkbox chk1, chk2; private int upX, upY; private int downX, downY; private boolean bDraw, bClear, bStyle; public void init() bDraw = false; bClear = false; bStyle = false; setLayout(null); cbg = new CheckboxGroup(); chk1 = new Checkbox( Hollow , cbg, true); chk2 = new Checkbox( Filled , cbg, false); chk1.reshape(80,getSize().height-80,80,25); chk2.reshape(160,getSize().height-80,80,25); add(chk1); add(chk2); btnClear = new Button( ctear ); btnClear.reshape(240,getSize().height-80,80,25); add(btnClear); public void paint(Graphics g) if (bDraw) if(upX>downX && upY>downY) if(bStyle) g.fillRect(downX, downY, upX-downX, upY-downY); else g.drawRect(downX, downY, upX-downX, upY-downY); else if(upX>downX&&upY<downY) if(bStyle) g.fillRect(downX, upY, upX-downX, downY-upY); else g.drawRect(downX, upY, upX - downX, downY - upY); else if(upX<downX && upY>downY) if(bStyle) g.fillRect(upX, downY, downX-upX, upY-downY); else g.drawRect(upX, downY, downX-upX, upY-downY); else if(upX<downX && upY<downY) if(bStyle) g.fillRect(upX, upY, downX-upX, downY-upY); else g.drawRect(upX, upY, downX-upX, downY-upY); bDraw = false; if (bClear) g.clearRect(0,0, getSize().height, getSize().width); bClear = false; public void update(Graphics g) paint(g); public boolean mouseUp(Event e, int x, int y) upX=x; upY=y; bDraw=true; repaint(); return true; public boolean mouseDown(Event e, int x, int y) downX=x; downY=y; return true; public boolean action(Event e, Object o) if(e.target==btnClear) bClear=true; repaint(); if(chk1.getState()==true) bStyle=true; if(chk2.getState()==true) bStyle=false; return true; ex9_3.html <HTML> <HEAD> <TITLE>ex9_3< TITLE> < HEAD> <BODY> <applet code= ex9_3.class width=800 height=400> < applet> < BODY> < HTML>
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