单项选择题

职业病通常是指由( )规定的在劳动过程中接触职业危害因素而引起的疾病。

A.国家
B.行业
C.企业
D.医疗机构
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单项选择题
工伤事故中轻伤与重伤按损失工作日划分的界限值是( )工作日。
A.85
B.95
C.105
D.115
单项选择题
What is the benefit to an organization for using gamification internally? A. There was a benefit in the past, but it is no longer being utilized B. Gamification should actually only be used for customers and not for employees C. There is no benefit. Gamification only results in a decrease in employee productivity D. Game situations create a more fun work experience and provide motivation for reaching higher levels
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